Brandon Lynch
Brandon Lynch
3D Artist
Tucson, United States

I am an accomplished 3D artist working in the field for over a decade. The detail I put in brings my work to life and it exemplifies my passion for the art. I can produce 3D art with precision and able to do so under tight deadlines. I have a strong understanding and ability to work with game designers and instructional designers. I am versed in many disciplines of art including sketching, architectural drafting, storyboarding, motion graphics and many others. This gives me the ability to blend my work to many styles and other designers..

3D Artist
Since 2012 I have been working for the Learning Innovation Branch (L.I.B.). L.I.B works with the United States Army in creating modules and video games training material for the soldiers. I build 3D assets from scratch to rigged characters ready for Unity and Unreal game engines. My largest and most significant achievement was building a VR world that proved to be a valuable learning/ training tool. This gave the player the ability to work on equipment at any time. Knowing every part is crucial for assembly and operation. The amount of detail made the experience more informative. Another was winning a project over a competing company on a Proof of Concept design and recreating an existingmuseum in 3D to navigate through. Since the museum is a requirement to visit and participate in a learning exercise, a 3D walk through is great for soldiers not able to visit the museum itself. Info-graphic, animation, graphic design are some of the additional tasks I contributed to. I animated vox animation and map progression using vector art.
• Character and Hardsurface Modeling
• 3D Asset Rigging
• Animation
• Video Compositing and Editing
• Visual Development/Concept Artist
• Motion Graphic, Illustration, and Storyboarding
Designer/Drafter
Drew the detail schematics for company products in exploded views and labeling every piece for an industry text book. I took the initiative and designed trade show booths, drew schematics for acrylic fabricators to follow and produce. I was awarded for creating animations for the company’s annual awards trip.
• Managed the design team on layout requirements and mentored
• Create visual aide renderings upon request
• Demonstrate product functions using 3D animation
• AutoCAD layouts for the in-floor pool cleaning systems
• Take phone calls to troubleshoot and answer questions about the designs

Resume PDF

Software proficiency

Maya
Maya
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Faceware Technologies
Faceware Technologies
After Effects
After Effects
Photoshop
Photoshop
Illustrator
Illustrator
Premiere
Premiere
AutoCAD
AutoCAD
Quixel Megascans
Quixel Megascans
Unreal Engine
Unreal Engine
Quixel Bridge
Quixel Bridge
Quixel Mixer
Quixel Mixer
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